Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones)
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2020-08-17
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Universidade Federal do Maranhão
Resumo
Understanding satisfaction in performing user tests for evaluating digital interfaces is
essential, as it signals the emotions felt during the interaction, providing relevant
information for the development of new systems and interfaces. In this sense, the
inclusion of people with visual impairments in these tests is an indispensable point,
since it is a public that has been enjoying a lot of information and communication
technologies and, have expanded their participation in the social and digital
environment. Understanding the characteristics, peculiarities, difficulties and
expectations of this group are, therefore, essential points so that designers can serve
them better and develop more accessible products. It is in this perspective that this
research proposes the development of a tool for collecting satisfaction data in 3D
binaural auditory format, whose purpose is to expand the participation of people with
visual impairments in tests with users in the evaluation of digital interfaces. For the
development of this tool, the methodological steps of the research were divided into
four, based on the methodology of participatory design: the first step is the initial
exploration of the work, in which the researcher's familiarization with the participants
occurs through a conversation circle. and semi-structured interviews; the second is
the discovery, when the process is initiated in order to know the opinions and
difficulties of users when using smartphones, and in the use of tools that assess
satisfaction in tests with users, in meetings in the format of workshops and focus
groups. The tools used were the SUS (System Usability Scale) questionnaire, widely
used in usability tests, transcribed for Braille and the Onomatopoeic Tool, which is an
auditory tool that uses onomatopoeia. The third stage is prototyping, when together
with volunteer participants the tool was developed, in meetings in the form of
workshops and semi-structured interviews. Finally, the fourth step was pre-validation,
when the tool was evaluated in a test with users with and without visual impairments.
The results achieved in this research include the identification of some barriers
encountered by the visually impaired in the use of smartphones, the main ones being
the absence of reading of images by the screen reader, the absence of system
feedback and the size of the screen. Other result includes the difficulties of this
audience in interacting with the existing tools used to understand satisfaction and
emotions in tests with users. It was identified in the use of the SUS questionnaire the
difficulty of handling the questionnaires in braille, and the inconsistency in the use of
some terms; in relation to the Onomatopoeic Tool, there was a lot of difficulty in
identifying emotions. As for the development of the prototype proposed in the
research, the main result, achieved in the pre-validation, explained that the use of 3D
binaural audio helps in the choice of options, since the direction of the sound refers
to an auditory scale and improves the identification of emotions. Thus, it was
understood that the 3D Hearing Tool is effective to assess the satisfaction of users
with visual impairments, enabling greater participation of this audience in usability
tests.
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Palavras-chave
Deficiente visual, Interface digital, Satisfação, Áudio 3D, Smartphones, Visually impaired, Digital interface, Satisfaction, 3D audio, Smartphones
Citação
TRINTA , Ana Paula Araujo. Ferramenta auditiva 3D (audio binaural): desenvolvimento de um protótipo para o estudo da satisfação das pessoas com deficiências visuais na interação com interfaces digitais (smartphones). 2020. 172 f. Dissertação (Programa de Pós-Graduação em Design/CCET) - Universidade Federal do Maranhão, São Luís, 2020.