Elementos visuais no design de interface: uma análise da usabilidade e jogabilidade de jogos digitais para consoles portáteis
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2020-03-13
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Universidade Federal do Maranhão
Resumo
The relevance of the digital gaming market grows exponentially, as well as its
means of application inside and outside the ludic aspects. Digital games have as
main form of connection with the user, their visual interfaces, which oversee
displaying the necessary information so that the interaction between player and
system occurs. However, it is still recent the exploration of this area within the
academic research, which focus within the analysis and evaluation of such
interfaces and their correlation with the user experience. In addition, digital games
have several means of reproduction and, consequently, different ways in which
the game interfaces can be modified. Thus, the focus of this research is on
portable consoles, a cross between mobile devices and fixed consoles, which
have become popular over time, but does not have a great acceptance by the
consumer public. Therefore, the objective of this research is to analyze the
structuring of the visual elements in the interface design of digital games for
portable consoles. Based on the reflection of the visual elements in digital games
for handheld consoles through an analysis tool, a comparative study between
results obtained through the tool and heuristics was performed, as well as a cross
examination between these data with usability and gameplay tests performed
with users with different levels of expertise with digital games. From the
methodological procedures adopted, a set of 16 recommendations was created
for structuring the interactive visual elements in the design of the digital game
interface for handheld consoles, using the Delphi Method.
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Jogos digitais, Elementos visuais, Experiência do usuário, Digital games, Visual elements, User experience
Citação
AQUINO, Ana Carolina Generoso de. Elementos visuais no design de interface: uma análise da usabilidade e jogabilidade de jogos digitais para consoles portáteis. 2020. 279 f. Dissertação (Programa de Pós-Graduação em Design/CCET) - Universidade Federal do Maranhão, São Luís, 2020. .