PROGRAMA DE PÓS-GRADUAÇÃO EM DESIGN - PPGDg
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Item IMPLICAÇÕES DO USO DE SMARTPHONES COMO FERRAMENTAS DE INTERATIVIDADE PARA PARTICIPAÇÃO NO CONTEXTO DA CELEBRAÇÃO DA SANTA MISSA(Universidade Federal do Maranhão, 2015-06-30) Neves, Pablo Diego de Araújo; MONT'ALVÃO, Cláudia Renata; CPF:00859190714; http://lattes.cnpq.br/1442907381860300; Diniz, Raimundo Lopes; CPF:18387080730; http://lattes.cnpq.br/9755992709224022This research aims at identifing and analyzing the implications of smartphones usage during the celebration of Holy Mass, in the context where such devices are used directly as interactivity tools among the faithfuls and the liturgy celebration, seeking to expand the multimediatic possibilities of these devices within the religious practice of its members. For this we used the application Católico Orante developed for this purpose, in order to provide the experience of use of such devices in this particular context. The literature review presents both the media interactivity context of the catholic faithfuls with the celebration of Mass, as well as the theoretical basis related to the Mobile Interaction Device quoted above, correlating still with the reality of the applications with Catholic religious themes. The methodology used was the method of Case Study, from the approach of User Experience (UX), with the group of young people Javé Nessi from the Igreja Menino Jesus de Praga, in Sao Luís do Maranhão, from which elaborated a study report, where the results obtained in the research were presented. It was found that the use of smartphones in this context still has been limited to usability issues and rejected by cultural barriers within the community, although the positive assessments of the user experience have been more frequent.Item PADRÕES DE DESIGN DE INTERAÇÃO PARA APLICATIVOS DE COMÉRCIO TELEVISIVO COM FOCO NA EXPERIÊNCIA DO USUÁRIO(Universidade Federal do Maranhão, 2014-04-04) Galabo, Rosendy Jess Fernandez; SOARES NETO, Carlos de Salles; CPF:01010210301; http://lattes.cnpq.br/1512846862093142; Diniz, Raimundo Lopes; CPF:18387080730; http://lattes.cnpq.br/9755992709224022The aim of this dissertation is to develop a design pattern language for television commerce that can support designers and developers to create applications with positive user experiences. The research is divided into three phases. In the first phase, it was performed an analysis in twelve existing t-commerce applications in order to identify the purchase process and the elements of graphical user interface used to do online shopping. In the next phase, three focus group sessions composed by 26 participants was performed in order to collect ideas and expectations resulted from anticipated use of application t-commerce for formulating hypotheses to be tested in the next phase. In the third phase, an experiment with 8 volunteers have been performed and it is consisted to show videos demonstrations with various solutions found in the previous phases and then gather their opinions to characterize each solution found. Also, at that phase, it was possible to define users profiles which will assist designers and developers alongside the design pattern language. The results obtained in these three phases were organized into a framework for design patterns that formats the results in a context, problem and solution. The pattern design framework allows helping designers and developers in the design of t-commerce application with improved user experiences.